Gamedesign

I am fascinated by the world of video games since my very early childhood. From classics such as “Super Mario World”, to current top sellers such as “Watch Dogs 2” – my love for this pixel worlds stays unchanged.

I already began to work with simple game engines in my early youth and developed some small casual games during my school time. During my studies, within the scope of my courses – “Game Conception & Design” as well as “Game Programming”, I stumbled upon the art of 2D games development via 8 and 16 bit engines.

Gamedesign is and will always stay a beautiful hobby of mine with which I am providing myself some distraction of my daily routine.

My project

The subsequent is a selection of my gamedesign projects which I created both, in my leisure time and in my studies.

Tiny Ninja

Tiny Ninja

Time frame: 4 months
Publication: May 2017 | Genre: action/platformer
Modes: singleplayer | Platform: PC
Download: none

Crazy Pizza

Crazy Pizza

Time frame: 1 year
Publication: June 2011 | Genre: skill game
Mode: singleplayer | Platform: PC
Download: » V1.3.2

Space Pong

Space Pong

Time frame: 1 year
Publication: June 2011 | Genre: sports
Mode: singleplayer/multiplayer | Platform: PC
Download: » V2.0